Planet Earth in Uiua

Uiua just added a voxel system today! (5-8-25)

When Uiua came out with a voxel interpreting function, I really wanted to make the earth in it. I hope to use this code in the future to make all sorts of things. Perhaps a program to output a voxel 3d model for Godot to use is worth making...

Source code for this project lives here.

Pong in Uiua

Uses Rayua, a community written Uiua interface to raylib

This was my first major project using Rayua. Using uiua shows a lot of promise as a language to write games in for me as it's array orientation is well suited to efficient game programming practices. Naturally any language that can leverage common hardware as well as Uiua can is attractive to game programming, and it is expressive and concise to do so.

Source code for this project lives here.